Red
Orchestra 2: Heroes of Stalingrad is a WW2 based tactical first
person shooter video game. It is the sequel to Red Orchestra:
Osfront 41-45. It was developed and published by Tripwire Interactive
and released on PC in September of 2011. This game is heavily
focussed on the Battle of Stalingrad, one of the most notorious
battles in human history. This sequel has many gameplay changes that
adds not only it immersion but also its overall enjoyment, both small
and large changes like the first person cover system and the ability
to blind fire while in the new cover system and also the new feature
that allows the player to track their progress and stats.
Red
Orchestra 2 has a very immersive and realistic gameplay style. It
uses its setting, time period, intense and fairly difficult gameplay
to give the player an immersive and adrenaline fuelled experience.
The fact that this game has no ammo count, no mini map and has
such a hard-core damage mechanic just shows what kind of shooter this
game is trying to be. It is realistic and strategic multiplayer
shooter that features weapons that were used throughout WW2,
especially the battle of Stalingrad. These weapons behave how they
would in real life. The player has to take into consideration
distance, bullet drop and also the spin of the bullet. As mentioned
earlier most of the HUD found in most first person shooters isn’t
used in Red Orchestra 2, it features no mini map and more importantly
no ammo count. This means the player has to remember how many rounds
are left after firing each bullet, or they can check manually by
holding the reload button. This point alone is one of the reasons
this game brings so much tension and anticipation to the player
because they have to stay so aware of what’s happening and they
have to manage every little detail which in most games of this
genre is monitored for them. This game also features a first person
cover system which was a big new feature that was added to this
sequel. It allows the player to take cover behind various walls,
tanks, trees and other pieces of cover to shield them from enemy
fire. When in cover the player can choose to peak to see enemies
which they can then aim at from relative safety behind the cover they
are in. Along with the new first person cover system another new
feature that was added to this instalment was the blind firing
mechanic which allows the player to fire from complete cover without
putting themselves in risk. The only downside to this is that they
can’t aim they just have to fire in a direction they think the
enemy is. This is a feature used more in desperate situations where
the player can’t really risk showing a part of their character that
could result in them being hit. There were also a handful of tanks
and armoured vehicles added to Red Orchestra 2. When the game was
first released it only included the Panzer IV Ausf F2 German tank and
the Soviet T-34 tank. A few months later two more armoured vehicles
were added, the German Sd.Kfz 251 and the British Universal Carrier.
Both of these new additions gave infantry protection and also a
quicker way to get around the battlefield. A DLC package was also
released for this game that added two more tanks, the German Panzer
III Ausf.M and the Soviet T-70. Overall I think the gameplay in Red
Orchestra 2 is nothing short of excellent, with the additions of the
cover system and blind fire mechanic this game has even more fluidity
that makes playing this WW2 epic even more enjoyable.
Gameplay
rating 9/10
The
graphics in this game are still of a high quality for its age. Even
the smaller objects on the maps that the player fights in are up to a
high standard, objects such as weapons and pieces of cover and even
the damage that can be seen on the surrounding buildings. The
small details of the multiple enterable buildings really adds to the
overall immersion of the game. The multiple gaping holes blown into
the buildings caused by tanks and artillery and the fact that you can
navigate a building that has collapsed on one side to find that
perfect vantage point to take out multiple enemies makes you feel so
involved in the action. You get such a sense of achievement when you
manage to find that perfect spot to help cover your teammates to
ensure victory. The art style in Red Orchestra 2 is crisp, gritty and
uses darker colours to not only keep the player immersed but to
reflect the dark, bloody and violent time this game is set in. I
think the amount of detail both small and large mixed with the art
style gives this game such an appealing look for the players. It
really adds to the immersion of the playing experience.
Graphics
rating 8/10
The
sound effects that this game uses are one of if not the biggest
factor that adds to this games insane immersion. Every gun shot,
every explosion even every scream you hear from soldiers on both
sides as they get hit is so intense and gives you that shot of
adrenaline that brings the anticipation and tensions factors to new
levels. Even the sound track that is used in this game is so perfect
and has so much depth. Each faction you play as whether it be the
Axis or the Allies has their own tracks that play when you capture or
lose an objective, even when you win the game depending on what side
you’re on each faction has their own winning and losing music. This
is another reason that shows this game has such a high level of
detail and another of the many reasons the experience is so enjoyable
to experience. Over all the sounds in this game adds so much to the
gameplay and the overall feeling it is in my opinion the defining
factor that makes this one of the most intense games I’ve ever
played.
Sound
rating 10/10
Pros
-
Fluid, intense, dramatic gameplay,
-
Every battle leaves you feeling like you’ve accomplished an impossible task,
-
Amazing sound effects and soundtrack.
Cons
-
New players will find it hard to get use to slow pace and high damage model,
-
Lack of weaponry.
In
conclusion I believe Red Orchestra 2: Heroes of Stalingrad is one of
the most intense and adrenalin fuelled games I have ever played.
Combine the brutal battles, art style, soundtrack and hard-core
damage makes for long intense battles that mimic real life and force
the player to be patient and wait for opportunities to attack
objectives. This also leads to teamwork which is a MUST if players
want to succeed capturing an objective. Overall Red Orchestra 2:
Heroes of Stalingrad is an amazing game that I would recommend to
fans of hard-core, tactical first person shooters, and fans of games
set in WW2.
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